[settings]
Objectivescount = 12
ObjectivesActorCount = 6
my_ObjectiveVehiclesDestroy = 0
Objectives[0]Type = StartPoint
Objectives[0]Text = 
Objectives[0]Positionx = -837.2463
Objectives[0]Positiony = -38.52682
Objectives[0]Positionz = 39.12897
my_vecs[0]PrimaryColor = MetallicBlack
my_vecs[0]SecondaryColor = MetallicBlack
my_Objective_pedsModel[0]Type = 
my_Objectivepeds_Task[0]Type = 0
Objectives[0]Weapon = 
Objectives[0]Heading = 25.5
Objectives[0]my_destinationPosx = -837.2463
Objectives[0]my_destinationPosy = -38.52682
Objectives[0]my_destinationPosz = 39.12897
Objectives[0]my_objective_has_destinationPos = False
Objectives[0]my_Objectiveped_Has_Pickup = False
Objectives[0]my_Objectiveped_Pickup_Type = 
Objectives[0]my_Objectiveped_kill_all_actors = False
Objectives[0]my_Objectiveped_Pickup_Text = 
Objectives[0]ObjectiveWantedLevel = No Change
Objectives[1]Type = GetInVehicle
Objectives[1]Text = Get in the silver sports car wait for Agent Mrs Jones to get in
Objectives[1]Positionx = -832.4347
Objectives[1]Positiony = -31.27261
Objectives[1]Positionz = 37.63029
my_vecs[1]PrimaryColor = Blue
my_vecs[1]SecondaryColor = Blue
my_Objective_pedsModel[1]Type = 
my_Objectivepeds_Task[1]Type = 1
Objectives[1]Weapon = 
Objectives[1]Heading = 25.5
Objectives[1]my_destinationPosx = -832.4347
Objectives[1]my_destinationPosy = -31.27261
Objectives[1]my_destinationPosz = 37.63029
Objectives[1]my_objective_has_destinationPos = False
Objectives[1]my_Objectiveped_Has_Pickup = False
Objectives[1]my_Objectiveped_Pickup_Type = 
Objectives[1]my_Objectiveped_kill_all_actors = False
Objectives[1]my_Objectiveped_Pickup_Text = 
Objectives[1]ObjectiveWantedLevel = No Change
Objectives[2]Type = Checkpoint
Objectives[2]Text = [Go to checkpoint] The Airport is under attack use the fighter jet to destroy airborn enemies
Objectives[2]Positionx = -1203.85
Objectives[2]Positiony = -3338.184
Objectives[2]Positionz = 13.94505
my_vecs[2]PrimaryColor = MetallicBlack
my_vecs[2]SecondaryColor = MetallicBlack
my_Objective_pedsModel[2]Type = 
my_Objectivepeds_Task[2]Type = 0
Objectives[2]Weapon = 
Objectives[2]Heading = 25.5
Objectives[2]my_destinationPosx = -1203.85
Objectives[2]my_destinationPosy = -3338.184
Objectives[2]my_destinationPosz = 13.94505
Objectives[2]my_objective_has_destinationPos = False
Objectives[2]my_Objectiveped_Has_Pickup = False
Objectives[2]my_Objectiveped_Pickup_Type = 
Objectives[2]my_Objectiveped_kill_all_actors = False
Objectives[2]my_Objectiveped_Pickup_Text = 
Objectives[2]ObjectiveWantedLevel = No Change
Objectives[3]Type = Actor
Objectives[3]Text = 
Objectives[3]Positionx = -1084.454
Objectives[3]Positiony = -3417.397
Objectives[3]Positionz = 12.94505
my_vecs[3]PrimaryColor = MetallicBlack
my_vecs[3]SecondaryColor = MetallicBlack
my_Objective_pedsModel[3]Type = a_m_m_og_boss_01
my_Objectivepeds_Task[3]Type = 7
Objectives[3]Weapon = Unarmed
Objectives[3]Heading = -301
Objectives[3]my_destinationPosx = -1084.454
Objectives[3]my_destinationPosy = -3417.397
Objectives[3]my_destinationPosz = 12.94505
Objectives[3]my_objective_has_destinationPos = True
Objectives[3]my_Objectiveped_Has_Pickup = False
Objectives[3]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[3]my_Objectiveped_kill_all_actors = True
Objectives[3]my_Objectiveped_Pickup_Text = 
Objectives[3]ObjectiveWantedLevel = No Change
Objectives[4]Type = Actor
Objectives[4]Text = 
Objectives[4]Positionx = 1228.761
Objectives[4]Positiony = 3129.427
Objectives[4]Positionz = 39.4212
my_vecs[4]PrimaryColor = MetallicBlack
my_vecs[4]SecondaryColor = MetallicBlack
my_Objective_pedsModel[4]Type = g_m_m_armgoon_01
my_Objectivepeds_Task[4]Type = 7
Objectives[4]Weapon = Unarmed
Objectives[4]Heading = -77
Objectives[4]my_destinationPosx = 1228.761
Objectives[4]my_destinationPosy = 3129.427
Objectives[4]my_destinationPosz = 39.4212
Objectives[4]my_objective_has_destinationPos = True
Objectives[4]my_Objectiveped_Has_Pickup = False
Objectives[4]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[4]my_Objectiveped_kill_all_actors = True
Objectives[4]my_Objectiveped_Pickup_Text = 
Objectives[4]ObjectiveWantedLevel = No Change
Objectives[5]Type = Actor
Objectives[5]Text = 
Objectives[5]Positionx = 1190.321
Objectives[5]Positiony = 3115.212
Objectives[5]Positionz = 39.4141
my_vecs[5]PrimaryColor = MetallicBlack
my_vecs[5]SecondaryColor = MetallicBlack
my_Objective_pedsModel[5]Type = g_m_m_armgoon_01
my_Objectivepeds_Task[5]Type = 7
Objectives[5]Weapon = Unarmed
Objectives[5]Heading = -77
Objectives[5]my_destinationPosx = 1190.321
Objectives[5]my_destinationPosy = 3115.212
Objectives[5]my_destinationPosz = 39.4141
Objectives[5]my_objective_has_destinationPos = True
Objectives[5]my_Objectiveped_Has_Pickup = False
Objectives[5]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[5]my_Objectiveped_kill_all_actors = True
Objectives[5]my_Objectiveped_Pickup_Text = 
Objectives[5]ObjectiveWantedLevel = No Change
Objectives[6]Type = Actor
Objectives[6]Text = 
Objectives[6]Positionx = 1149.495
Objectives[6]Positiony = 3105.69
Objectives[6]Positionz = 39.41411
my_vecs[6]PrimaryColor = MetallicBlack
my_vecs[6]SecondaryColor = MetallicBlack
my_Objective_pedsModel[6]Type = g_m_m_armgoon_01
my_Objectivepeds_Task[6]Type = 7
Objectives[6]Weapon = Unarmed
Objectives[6]Heading = -77
Objectives[6]my_destinationPosx = 1149.495
Objectives[6]my_destinationPosy = 3105.69
Objectives[6]my_destinationPosz = 39.41411
Objectives[6]my_objective_has_destinationPos = True
Objectives[6]my_Objectiveped_Has_Pickup = False
Objectives[6]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[6]my_Objectiveped_kill_all_actors = True
Objectives[6]my_Objectiveped_Pickup_Text = 
Objectives[6]ObjectiveWantedLevel = No Change
Objectives[7]Type = Actor
Objectives[7]Text = 
Objectives[7]Positionx = 1113.773
Objectives[7]Positiony = 3097.061
Objectives[7]Positionz = 39.4141
my_vecs[7]PrimaryColor = MetallicBlack
my_vecs[7]SecondaryColor = MetallicBlack
my_Objective_pedsModel[7]Type = g_m_m_armgoon_01
my_Objectivepeds_Task[7]Type = 7
Objectives[7]Weapon = Unarmed
Objectives[7]Heading = -77
Objectives[7]my_destinationPosx = 1113.773
Objectives[7]my_destinationPosy = 3097.061
Objectives[7]my_destinationPosz = 39.4141
Objectives[7]my_objective_has_destinationPos = True
Objectives[7]my_Objectiveped_Has_Pickup = False
Objectives[7]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[7]my_Objectiveped_kill_all_actors = True
Objectives[7]my_Objectiveped_Pickup_Text = 
Objectives[7]ObjectiveWantedLevel = No Change
Objectives[8]Type = Actor
Objectives[8]Text = 
Objectives[8]Positionx = 1077.378
Objectives[8]Positiony = 3085.018
Objectives[8]Positionz = 39.56712
my_vecs[8]PrimaryColor = MetallicBlack
my_vecs[8]SecondaryColor = MetallicBlack
my_Objective_pedsModel[8]Type = g_m_m_armgoon_01
my_Objectivepeds_Task[8]Type = 7
Objectives[8]Weapon = Unarmed
Objectives[8]Heading = -77
Objectives[8]my_destinationPosx = 1077.378
Objectives[8]my_destinationPosy = 3085.018
Objectives[8]my_destinationPosz = 39.56712
Objectives[8]my_objective_has_destinationPos = True
Objectives[8]my_Objectiveped_Has_Pickup = False
Objectives[8]my_Objectiveped_Pickup_Type = p_inhaler_01_s
Objectives[8]my_Objectiveped_kill_all_actors = True
Objectives[8]my_Objectiveped_Pickup_Text = 
Objectives[8]ObjectiveWantedLevel = No Change
Objectives[9]Type = Checkpoint
Objectives[9]Text = [Go to check point] Get in the red Helicopter with Agent Mrs Jones
Objectives[9]Positionx = -1247.781
Objectives[9]Positiony = -3288.367
Objectives[9]Positionz = 13.94505
my_vecs[9]PrimaryColor = MetallicBlack
my_vecs[9]SecondaryColor = MetallicBlack
my_Objective_pedsModel[9]Type = 
my_Objectivepeds_Task[9]Type = 0
Objectives[9]Weapon = 
Objectives[9]Heading = 25.5
Objectives[9]my_destinationPosx = -1247.781
Objectives[9]my_destinationPosy = -3288.367
Objectives[9]my_destinationPosz = 13.94505
Objectives[9]my_objective_has_destinationPos = False
Objectives[9]my_Objectiveped_Has_Pickup = False
Objectives[9]my_Objectiveped_Pickup_Type = 
Objectives[9]my_Objectiveped_kill_all_actors = False
Objectives[9]my_Objectiveped_Pickup_Text = 
Objectives[9]ObjectiveWantedLevel = No Change
Objectives[10]Type = GetInVehicle
Objectives[10]Text = 
Objectives[10]Positionx = -1295.632
Objectives[10]Positiony = -3312.866
Objectives[10]Positionz = 12.94505
my_vecs[10]PrimaryColor = Blue
my_vecs[10]SecondaryColor = Blue
my_Objective_pedsModel[10]Type = 
my_Objectivepeds_Task[10]Type = 1
Objectives[10]Weapon = 
Objectives[10]Heading = 25.5
Objectives[10]my_destinationPosx = -1295.632
Objectives[10]my_destinationPosy = -3312.866
Objectives[10]my_destinationPosz = 12.94505
Objectives[10]my_objective_has_destinationPos = False
Objectives[10]my_Objectiveped_Has_Pickup = False
Objectives[10]my_Objectiveped_Pickup_Type = 
Objectives[10]my_Objectiveped_kill_all_actors = False
Objectives[10]my_Objectiveped_Pickup_Text = 
Objectives[10]ObjectiveWantedLevel = No Change
Objectives[11]Type = Checkpoint
Objectives[11]Text = [Go to checkpoint] Load Airport attack Part 2 after you reach the checkpoint
Objectives[11]Positionx = -1335.246
Objectives[11]Positiony = 127.0132
Objectives[11]Positionz = 56.83642
my_vecs[11]PrimaryColor = MetallicBlack
my_vecs[11]SecondaryColor = MetallicBlack
my_Objective_pedsModel[11]Type = 
my_Objectivepeds_Task[11]Type = 0
Objectives[11]Weapon = 
Objectives[11]Heading = 25.5
Objectives[11]my_destinationPosx = -1335.246
Objectives[11]my_destinationPosy = 127.0132
Objectives[11]my_destinationPosz = 56.83642
Objectives[11]my_objective_has_destinationPos = False
Objectives[11]my_Objectiveped_Has_Pickup = False
Objectives[11]my_Objectiveped_Pickup_Type = 
Objectives[11]my_Objectiveped_kill_all_actors = False
Objectives[11]my_Objectiveped_Pickup_Text = 
Objectives[11]ObjectiveWantedLevel = No Change
